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hard clutch

Mirage A eco 1v1

The situation

Mirage. CT-side eco round. You're 1v1 vs the last T. You have a P250, kevlar only, no helmet. Defuser. The last T is a known AWPer who was last seen palace-side. Bomb planted at A default. 18 seconds. You're rotating from B.

Pick the best play

Why B is the best play

Connector → chair gives you a pixel-tight angle on default plant where an AWP can't pre-aim from palace. P250 at close range with armor advantage favors the CT. 18 seconds is enough to defuse if you win the duel cleanly.

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