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Dust 2 callouts · 18 entries

Dust 2 callout guide

The original. Long doors, the catwalk, the whole vocabulary CS borrowed from.

Map meta

T-favoredPick: medium

Long sightlines, AWP-friendly, rotation-tight. The most iconic map in CS history.

Strategic notes

Dust 2 is moderately T-favored — the long-A take is hard for CTs without an AWP. Mid control with the boost gives Ts almost too much information. CT-side wins by stacking A and rotating B from car.

Key fight

A long / mid doors — controlling these two angles closes 70% of the T attack vectors.

Nade lineups

Dust 2 lineups · 10

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T-side (6)

  • T-spawn → Xbox smoke

    Smoke

    Cuts the lower-tunnels watching position so B push has cover.

    From: T-spawn· To: Xbox
    Watch demo
  • Long doors → Cross smoke

    Smoke

    Standard A long execute — blocks the CT cross and goose angles.

    From: Long doors· To: A cross
    Watch demo
  • Lower tunnels → B site flash

    Flashbang

    Pop-flash for a B execute — blinds CT players holding default and back plat.

    From: Lower tunnels· To: B site
    Watch demo
  • T-spawn → Mid doors smoke

    Smoke

    One-way smoke that lets you peek mid doors with vision but enemies can't see in.

    From: T-spawn· To: Mid doors (T-side)
    Watch demo
  • Long doors → Short smoke

    Smoke

    Cuts the catwalk + short rotate so A long execute doesn't get caught from short.

    From: Long doors· To: A short / catwalk
    Watch demo
  • A long → Corner smoke

    Smoke

    Blocks the corner AWP and goose hold on long A take.

    From: A long· To: A corner / goose
    Watch demo

CT-side (4)

  • CT → Mid doors smoke

    Smoke

    Defensive smoke to block the mid-door peek when you're short on mid players.

    From: CT spawn· To: Mid doors
    Watch demo
  • A site → Long doors molly

    Incendiary

    Burns the doors area to delay a long push or flush a hidden T player.

    From: A site· To: Long doors
    Watch demo
  • B site → Upper tunnels flash

    Flashbang

    Pop-flash before pushing tunnels — common CT-side aggression on T economy rounds.

    From: B site· To: Upper tunnels
    Watch demo
  • CT spawn → Mid doors pop-flash

    Flashbang

    Pop-flash for an aggressive CT-side mid push to flush T-mid AWPer.

    From: CT spawn· To: Mid doors
    Watch demo

Wallbang spots

Dust 2 wallbangs · 3

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  • A site (goose)Long doors

    CT

    Iconic CS wallbang — through the long doors. AWPed for years.

    AWP
  • T spawnMid doors area

    T

    Through-the-doors wallbang — catches CT mid players standing right of the doors.

    AWPAK-47
  • Long doorsPit corner

    T

    Catches a CT pit player through the long-side wall.

    AWP