Nuke callouts · 15 entries
Nuke callout guide
Vertical 3D map. A on top, B underneath, vents tying it all together.
Map meta
Vertical map with stacked bombsites. Highly territorial. Strongly CT-favored historically.
Strategic notes
Nuke is the most CT-favored map in the active pool. Vertical control + tight chokes + single-AWP outside = T-side lifts only on perfect coordination. Often picked if your CT-side is mechanically dominant.
Key fight
Outside / heaven — these two angles dictate Nuke utility, plant possibility, retake feasibility.
Nade lineups
Nuke lineups · 6
T-side (5)
Outside → Heaven smoke
SmokeBlocks the heaven AWP for outside-to-secret pushes.
From: Outside· To: HeavenWatch demoOutside → Secret smoke
SmokeBlocks the secret CT angle for a lower-bombsite take.
From: Outside· To: SecretWatch demoOutside → Vent pop-flash
FlashbangPop-flash blinds the vent hold so a secret push has clear entry.
From: Outside· To: VentWatch demoOutside → Ramp molotov
MolotovForces CT off ramp top before secret entry — common CT corner clear.
From: Outside· To: Ramp topWatch demoOutside → Vents corner smoke
SmokeCuts the vents-corner AWP for a vents push from outside.
From: Outside· To: Vents cornerWatch demo
CT-side (1)
A site → Ramp top molly
IncendiaryDefault ramp delay — buys 3-5 seconds to rotate or reset.
From: A site· To: Ramp topWatch demo
Wallbang spots
Nuke wallbangs · 2
Lower outside → Ramp top hold
TWallbang the ramp room wall to flush a CT holding ramp top.
AWPAK-47Lower B → Vent room
CTThrough the vent corridor wall — catches a T pushing vents.
AWP