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hard clutch

Nuke vents 1v1 retake

The situation

Nuke. CT-side. 1v1. Bomb planted at A site, 18 seconds left. You have an M4A1-S with 6 bullets, full armor + helmet, defuser. 1 flash. You're at lower secret entry; T defender unknown but heard at A site.

Pick the best play

Why A is the best play

Vents flash + peek catches them off-guard — they're likely watching ramp / heaven. The angle is tight so 6 bullets is plenty. Heaven (b) takes too long for the bomb timer. Staying lower (d) gives them a free defuse on a probable double-fake.

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