Crouching movement
- Sound
- Slow, dragging scuffs
- What it tells you
- Enemy is crouch-walking. Even slower than walking — extreme stealth.
- Action
- Almost always within 3m. Take a tactical pause and listen for direction.
Movement / Footsteps
Movement / Footsteps
Running footsteps
Enemy is running (~250 u/s on most surfaces). They're moving fast — committing to a path.
Movement / Footsteps
Walking footsteps
Enemy is holding Shift to walk silently. They're close and trying to surprise you.
Movement / Footsteps
Jump + landing
Enemy jumped — usually because they're crossing a gap, surf-jumping, or entry-jumping.