CT-side has 5 players covering 2-3 sites. Rotation timing decides if a fast execute catches you split or stacked.
Don't rotate on the first sound of utility — fakes happen constantly. Wait for either: 2+ teammate deaths at the same site, OR utility detonating + footsteps confirming commit.
Late rotation rule: if the bomb is already planted at A, you don't walk into the post-plant. You hold the rotation lane and wait for the next round's buy.
Common bad rotation: hearing one molly at A and abandoning B. The Ts now have a free B take because all CTs migrated to A.